Rendering an ACTUALLY transparent Glass? (Cycles) - Lighting and
Rendering an ACTUALLY transparent Glass? (Cycles) - Lighting and
Hello everybody! Blender noob here, with a Blender rendering question 🙂 I want to render a see-thru glass with an alpha channel, so that later i could composite it in photoshop/after effects and have the background move and change underneath it. i know the background won’t be refracted (i could fake the refraction in after effects) I just want those cool highight shapes to be extracted from the sphere without this gray color in the way. I already figured out that it has some
Blender 2.8 Material - See Glass through glass in Cycles and Eevee
How can I make the glass look like glass, and not black? I've messed with the lights paths in render settings and nothing changes. Rendering in Cycles : r/blenderhelp
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Rendering an ACTUALLY transparent Glass? (Cycles) - Lighting and Rendering - Blender Artists Community
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